AI Insights · Timothy · October 2022
Top 5 iOS Match 3 Games in Latin America Q3 2022
Explore the performance of the top 5 Match 3 games on the iOS platform in Latin America during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends for the top 5 Match 3 games on the iOS platform in Latin America. Here’s a closer look at their performance based on data from Sensor Tower.
POP Shooter - Bubble Games experienced fluctuating weekly downloads. The app saw a peak of approximately 28.9K downloads in the week of July 25, followed by a significant drop, ending the quarter with just 29 downloads in the week of September 19. Active users mirrored this trend, peaking at around 32.3K in early September before declining to about 19K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a varied performance in terms of weekly revenue, with notable peaks of around $29.6K in early July and $26.3K in mid-September. Weekly downloads remained relatively stable, ranging from approximately 2.7K to 9K. The game maintained a steady number of active users, starting at 8K and ending the quarter with over 10.7K.
Gold and Goblins: Idle Games saw consistent weekly revenue, generally staying between $1K and $2K. Downloads showed growth mid-quarter, peaking at around 8.7K in late August. Active users also increased steadily, starting at nearly 9.9K in late June and reaching approximately 15.9K by the end of September.
Bubble Witch 3 Saga by King had stable revenue, ranging from $1.3K to $1.9K throughout the quarter. Downloads peaked at about 13.4K in early August but subsequently declined. The game maintained a strong active user base, peaking at over 47.3K in early August before settling around 33K by the end of September.
Bubble Rainbow - Shoot & Pop from Blackout Lab SL saw modest revenue, peaking at $96 in mid-August. Weekly downloads fluctuated, peaking at around 4.7K in mid-August. Active users remained relatively stable, starting at 14.8K in late June and reaching about 23.9K by the end of September.
For more insights on mobile app performance, visit Sensor Tower.